I’ve released an app based on my earlier experiments with kaleidoscope video feedback. I’m rather proud, an early user review heralds it as “Best eye candy on the ipad! Addictive, hypnotic and fun. Highly recommended“. I have a simple site … Read More
A new version of William Latham’s work (on which I have again been involved in collaborating) is on display until September 10th as part of an exhibition “Automatic Art” at GVArt near Baker Street, London. The exhibition draws on 50 years of … Read More
Over the past couple of years, I’ve presented a few coding workshops, both on my own and along with William Latham and Stephen Todd. Participants have been from a range of backgrounds; some artists and designers interested in exploring generative computer … Read More
William Latham exhibition at iMAL Brussels. As well as work dating from his time at IBM (with my Dad and others, as people who know me will know), this exhibition including a large interactive installation similar to that shown recently at the … Read More
I was recently invited by Nathaniel Mann, in has capacity as composer in residence at the Pitt Rivers Museum in Oxford, to implement interactive iPad presentations of some of their sound archives throughout the museum space during their ‘Inside Sound’ … Read More
I have been working for Goldsmiths on a research project in consortium with UCL and Rebellion. http://www.doc.gold.ac.uk/progen/ Some of the software developed in the course of this project is illustrated in these videos, which appear to have embedding disabled for some reason. … Read More
Just some photos from Sandaig on the West coast of Scotland, famous as the setting of Gavin Maxwell’s Ring of Bright Water. The name seems apt with the light as it was.
I’m big in Ethiopia… and I should probably also not talk too much.
This was the subject of my MSc thesis, and has been ongoing for some time. Recently presented in a poster session at the EMBO Visualisation workshop. There have been some more exciting developments since… Abstract as posted on the Goldsmiths … Read More
Sometimes in graphics programming (and other things), mistakes are made. It’s always nice when these lead to interesting serendipitous discoveries, rather than just a black screen (most common), or flames coming out of the computer etc. Here are some results … Read More